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How To LAN ToCA 3
How to LAN and Go On-line With ToCA 3

When I heard that ToCA 3 will allow more than one player on-line through the same router, without lag issues, I just had to try doing that. We have now tested playing three consoles through one router and there were no unusual signs of lag through a reasonable DSL connection!

Equipment

Each player will need:
LAN Play

We first tried racing together by setting up a LAN. There are no instructions for doing this in the game's manual. The game's LAN mode is called Network. If any players are new to the game, then you need to set up a Profile for each one and have each player start a game running. On each memory card, you must create a normal Network Config File, too, to be able to LAN or go on-line. The PS2's On-line disc is not necessary now because the game can do everything you need to make a Config File. When making a Config File, you probably won't need to set up a user ID and password in the Config File because most routers handle that for on-line use, so unless yours won't handle the sign-in, you can probably just use the default settings, too. If you try to enter your ID and password for when you do a "test" of the config file, chances are your connection to your ISP will fail. The normal DNAS restrictions from SONY will also apply to using the same config file on different consoles (a config file created with one console won't work on any other console), therefore, you will have to pay attention as to which memory card is used with each console now, for networking or on-line play. If necessary, you can easily edit or replace config files, though.

You must make sure you actually save the new or changed config file, too. When you exit the editor, the game will reload. When you try to enter the On-line or Network modes again, which allows selecting the modem settings, you will see the on-line settings again. Back out of this page (press Triangle) and the config file will be saved (look for the memory card symbol which indicates a save is really happening). Only after it is saved will you be able to enter the On-line or Network modes. If you can't see the GameSpy Agreement page when trying to go on-line, then you have not saved the config file yet.

Once the Config File is saved, enter Network mode and create a race, just as you would while on-line. All the other consoles can just "join" the LAN session and the same familiar on-line lobby appears. It's really that simple. Chatting with voice was handy over a LAN, too, because when not all of the consoles are in the same room, players with mic-headsets can still communicate without yelling. Players without mics can still type text chat messages, though.

After creating a new GameSpy ID for MissGT, a 2 player on-line test room was then set up. We tested with a player from Australia and there were no lag problems and we have also had a number of races with all three consoles on-line at the same time. We can also have a mixture of people playing ToCA 2 and ToCA 3, at the same time, on the same router (but not in the same on-line room, obviously). A mixture of off-line players and on-line players could also be using the same router.

When you race in a LAN, you can also unlock non-bonus Championships just as if you were racing on-line, so your LAN play can open up content.

Since we aren't set-up wirelessly, I still need to figure out how to get all three consoles connected on-line without using up most of the four router ports. With 3 on-line capable PCs and 3 on-line capable consoles, something has to give or else a router/switch is going to have to be used for the consoles, if we are going to get all 3 consoles on-line at the same time without unplugging some PC connections. I haven't looked into this yet. Getting all consoles connected with wires to the router at the same time is the only problem here, not setting them up in a LAN. Label all networking cables (for consoles and PCs), to make it easy to physically unconnect/connect the right equipment.

If on-line players complain that you are lagging, then make sure there are no computer background programs eating up your bandwidth. For example, if a PC is uploading or downloading files, chances are that you won't stop lagging.

If other players cannot enter your on-line room, then it may help to reset your router, your broadband modem, or both. If the router has not been turned off or reset for a while, it may be causing this problem. LinkSys routers without updated firmware are paticularly susceptible to this problem.

So, for anyone interested in ToCA 3 LANs or in having multiple consoles going on-line through the same router, it works and it's easy!

Last updated: February 15, 2007


Copyright © 2006 MasterGT





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